- Scott Nicholson (super peppy presenter) (from MIT)...read his book!
- de-briefing is important (applying what you did to irl)
- libs are about SERVICES not stuff...the stuff supports the service
- gamING = service (games = stuff)
- the oldest chess club in the USA (still going) is in a library (in San Fran)
- "gamification" is big (eg 4Square)
- gaming=fab for storytime grads...what comes next? shared experience for kids and parents
- the "magic circle" is a nifty idea: ie when you sit down w peeps to play a game, different rules (than in usual life) apply (eg maybe it's ok to lie and not be nice)
- gaming literacy: levels, badges etc
- http://becauseplaymatters.com (Scott's Web site)
- will post notes about the RPG (role playing game) we tried
- *debrief* so important to learn from each other after a shared experience
Fascinating things I learned at conferences and workshops...intended for the information of my colleagues and anyone else who might be interested.
Thursday, October 13, 2011
Engagement through games: Reaching library users through playful ways
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